AI Insights · Timothy · January 2023
Top 5 Disney Games on iOS in the UK - Q4 2022 Performance
Discover the performance of the top 5 Disney games on iOS in the UK during Q4 2022, with insights on downloads, revenue, and active users.
During the fourth quarter of 2022, the performance of the top 5 Disney games on iOS in the United Kingdom showcased interesting trends in downloads, revenue, and active users. Below is a detailed breakdown of each game's performance.
MARVEL SNAP from Nuverse saw significant fluctuations in its weekly revenue, peaking at around $75.7K in early December. Weekly downloads for the game started strong at 57.4K in mid-October but gradually declined to stabilize around 11K by the end of December. The game’s active users also experienced a notable rise, peaking at approximately 100K in late October, before stabilizing near 65K by the end of the quarter.
Disney Coloring World by StoryToys Limited maintained a consistent weekly revenue, ranging between $4.7K to $7K, with a peak in the last week of December. Downloads saw a spike in mid-October with 6.6K and another surge in late December reaching 6.8K. Active users for this game showed a notable increase towards the end of the quarter, peaking at 9.4K in the final week of December.
Disney Emoji Blitz Game from Jam City, Inc. exhibited a stable revenue trend, with a peak of approximately $21.6K in the final week of December. Downloads saw significant variability, with a notable peak of 8.2K in late October, followed by a decline and then another surge to 3.8K in late December. The active user count remained relatively steady, peaking at around 15K in late October and maintaining around 11.9K towards the end of December.
Marvel Contest of Champions by Kabam Games, Inc. demonstrated impressive revenue peaks, particularly in mid-December, reaching approximately $297.7K. Download trends were relatively stable with minor fluctuations, peaking at 4.3K in mid-October. Active user numbers remained consistent throughout the quarter, peaking at around 26.5K in mid-October.
The Simpsons™: Tapped Out from Electronic Arts had a steady revenue stream, with a notable peak of approximately $73K in mid-November. Downloads remained relatively stable, with a significant spike to 7.1K in mid-December. Active users for this game showed consistency, maintaining around 66.5K in mid-December but declining to 52.1K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.